Roleplay Hooks
Technophile: Despite her traditional upbringing in the Steppes, this Miqo'te has an almost obsessive fascination with Magitek. She spent some time learning basic engineering and mechanical repair during her apprenticeship under an Airship technician. The presence of the Garlean Empire and the ancient technology unearthed over the years has only strengthened her love of machines and the opportunities they can offer the world if placed in the right hands. She’s often seen tinkering with some strange device, making mild adjustments to her pistol, or working on restoring parts to a Garlean Reaper she had discovered in her travels, one she keeps hidden until the day she can fully restore its functionality.
Wartime Technician: With the tide of the war shifting to Bozja, Shas has been contracted by various Companies to assist with logistics and the upkeep of warmachina used on the frontlines. From repairing weapons and vehicles of both soldiers and enlisted adventurers to salvaging and repurposing enemy machina, Shas is often seen visiting the frontlines to work her magic. For the most part, parts and salvage is sent to her estate.
The Hydra: With the accumulated wealth from her work for the Bozja resistance and the leasing her estate to a manufacturing company, Shas has achieved a lifelong dream or constructing her first, personal airship, the Hydra. The vessel is a salvage barge constructed with stealth and speed in mind and houses a small array of weapons personally designed to disable and cripple enemy crafts for capture or salvage. A netting of wires protects the airship from electrical discharges and lighting strikes, collecting and discharging the energy into the batteries or condensing the energy into a crystalline form for later use. Hail Bolters, a weapon of Shas’s design, crystallize water vapor in the air into sharp shards, launching them at high velocity into the hulls and balloons of anyone that attempts to confront the Hydra. When it comes to its stealth, the creative Automachina designed the Cloud Shroud, a cloud generating system that camouflages the vessel when traveling among skies. The system is often combined with the ship’s other weapons and defenses to mask the ship as a terrifying encroaching storm, spewing hail and lightning to any obstacle before them!With her house being leased, Shas designed the interior with the same mindset as her own home, luxury and functionality! The ship is made up of three decks:
-The Engine Deck: As the name would imply, the bottom most deck is houses the machinery and electrical systems for the entire airship, the controls for the systems are housed just above in the workshop.
-The Crew Deck: The Crew deck is seen as the meat of the Airship. The bow of the Airship sports two bay doors that lead into the airship’s workshop. This section of the Crew Deck houses the crafting materials, access to the engine’s controls, and houses any vehicles the crew may need to transport for their adventures. Beyond the workshop, are the store rooms and the Luxury Deck. As the name implies, the Luxury Deck is a slice of heaven, designs based off the manor Shas once called home. With comfort in mind, the area sports a full kitchen, various spots to relax and recline, a small office for the many permits and paperwork that comes with airship ownership, and shelves of literature to meet the needs of a traveling magitek scholar. The crew quarters can be found connected to the Luxury Deck as well as the lift to the Bridge.
-The Skydeck: Stepping off the lift, you’ll find yourself on the ship’s bridge, a compact control room where the main computer is housed. Housing the latest in reverse engineered Garlean and Allagan technology, the nerve center of the Airship can control any electronic system that spreads across the vessel, including the weapon systems. Behind the Bridge, the Captain’s private quarters has a full bath meeting the needs of the Automachina and her life partner. Outside the Bridge, the vast Skydeck stretches out to the bow; designed specifically for hauling parts too large to fit into the workshop. Anyone who wishes can choose to fight from this deck; a perfect spot for Dragoons to free fall onto their foes!
(Goblet Ward 23, Plot 36 Mateus)
Skytide Farer: As the captain of the Black Hydra, Shas has sought out the aid of her friends to help man the Airship. Serving as their base of operations, the crew use the airship to travel across the Star on their many adventures or personal quests. The Hydra was built with comfort in mind, so the Luxury deck has everything she and her crew could need for long trips.
Equal Opportunist: With the right words, Shas will jump at any opportunity to show off her skills. Mind you morality is a thing, but sometimes morality can be very grey! Pirates who steal from Garlean fleets, a wonderful cause! A cannon to defend refugees from bandits? She'll have to find some schematics, but she'll do it. So long as the cause is just or the needs of the many outweighs the needs of the few, she'll work for just about anyone. Though, be careful! If her work falls into the "wrong hands", she'll everything in her power to right the wrong!
The Machine Soul: Three years after the discovery of Shas's true nature, and no time was wasted on what would be her life's work. Once a hollow, humanoid shape to all those who could perceive the soul and spirit or to those who possess the Echo, Shas now bolsters a chaotic, electric aura that resonates with every machine tied to her network. Like the brain of a spider, moving from eye to eye, the spiritual presence never stays in one place, often jumping from body to machine as needed, but this is merely a tendril of her soul which reaches out from the unknown, connecting the web-like network of machines to a single, unseen source.